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 Record Three - Kings & Monsters

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PostSubject: Record Three - Kings & Monsters   Record Three - Kings & Monsters I_icon_minitimeSun Feb 21, 2021 1:06 pm

RECORDS OF JENARTH
Record Three
Kings & Monsters


2060 A.D. - 2065 A.D.
The Year Was 2060 A.D.. By this time the Neonauts had traveled along the East Coast, under the Gulf of Mexico and finally arrived in Mexico City. That is where they learned the horror of the land that is now known as Ragener. It seemed in the early days of the fusion of the two worlds. Much of South America remained neutral during the conflict of WW3, but they were greatly effected by the nuclear fallout and a handful of colonies were set up to protect what remained of mankind. The largest and most well prepared was in Mexico City. And within the city, a group of scientists had been looking for a way to combat the fusion and turn everything back to its Earth state. They called it Operation Restoration and it worked the opposite way the Henry Duncan's Hezigar Device did. They had managed to shoot down one of Duncan's Fusion Warheads that were fired across the world in an attempt to remove all radiation and fallout. They examined the Hezigar Device and found a way to use it without the nuclear detonation. They called it a Dimension Splitter. They planned on setting things right and returning all the fantasy beings back to their own world. Or at least.. Out of our own.  

In the Year 2040 and they had managed to find a way to open a 1 cubic inch section of space and time. The next year, they got it to expand to the size of an office room. They placed rabbits and fairies in this room and when they activated the Dimension Splitter. the rabbits stayed in the room and the fairies vanished.. and probably died. But they found out they could choose which side of the world would vanish and what would stay. They also found they can change the size of the split, just by increasing the radio frequency on which it operates. The longer the signal spreads, the greater the change will be. By this time, rumors of magical beasts spreading from the North had reached the Mexico Colony's ears. They skipped the prototype stage and created a full scale model. They set it on the highest radio tower and pointed it South. They heard rumors of a race of dark elves that were enslaving all humans they came across and they were pushing North.

On April 2nd, 2040 they turned it on and nothing happened. At first. News reports of strange occurrences began to spring up. A few days later, bodies began to rise in the morgue. The mass graves dug on the outskirts of cities to bury those that died of radiation sickness began to climb from the dirt. Across all of South America, plants and animal life began to die. They called it a sickness, but when they turned on the machine; they activated a realm between life and death.. in which the laws of nature no longer applied.

Record Three - Kings & Monsters Ragene10

Before World War 3, the lands of South America had remained the most natural of all the countries on Earth. Nobody really targeted Mexico during the nuclear war. Then the radiation clouds reached its shores, but all of that vanished when the worlds fused and South America merged with its magical alternate - known as Avorene. However, with all of this new life came some dangers. The land was now host to some of the strangest and most powerful monsters that the Naruen had known from their time on Jenjara. It was part of the reason they chose to remain on the Northern continent. And why the denizens of Avorene, the Grindar (Dwarves) went underground and the primitive human races known as the Septens moved farther South. All of this changed again when the Dimension Splitter allowed a great evil to enter the land. 

A fleet of remaining NAC soldiers who had retreated from the Middle East after the war had arrived in Florida around this time and heard the chaos of what was happening in Mexico at the time, so they re-armed and rushed to help. What they found was a city defending itself against hordes of the undead. They were forced to split into two groups. One would aid the Mexico City Colony and the other would travel South to find more soldiers and they found the entire continent was being consumed by this evil. This darkness spread across these once fertile lands and all living things began to slowly wither and fall towards death, but nothing ever died. The trees, animals and people, everything just stays alive long enough to suffer. The Nadiar (Dark Elves) emerged from the ground and made a deal with the NAC. They could use their necromancy to help hold back the swarms of undead, but in return, they want control of the land around the Yucatan Peninsula afterwards. The deal was struck and the creatures the humans had tried to kill with their device were now fighting alongside the humans to save innocent lives. They are able to quarantine the entire Mexico City Colony, but it doesn't help the problem they now faced. Whenever someone dies within the quarantine zone, an entire new outbreak must be stopped.

The bigger problem was identified. This could all be stopped if they could locate the dimensional tear and seal it. However, it could be anywhere. The death toll reached 5 million and all attempts to find the dimension split fail and the necromancers were getting overwhelmed. The remaining population begin to fight back and try to escape the quarantine. They are shot dead by patrols that guard the Northern passes into what was once Texas. The NAC finally agrees that the city is lost and closing the portal is the most important thing. The death toll rises to 35.7 million.  Napalm is dropped on any horde attempting to wander away from the city.   A week later, a team is sent into find the dimension splitter. They are never heard from again. In the end, they consider the colony and Dimension Splitter lost.

The year was 2048 A.D. The most powerful Necromancers emerged from underground and joined the rest of the Nadiar (Dark Elves). Together they are able to find the dimensional tear and instead of closing it. They find a way to harness this energy and become even more powerful.  That is when they see the moment to win not only the war against the undead.. but against the humans as well and they turn on them.

They break down the walls of the Mexico City Colony and let out the remaining undead.  They begin to wreak havoc across South America. They kill thousands of refugees fleeing the Southern Continent and then turn against the NAC. The War of The Dead lasts for a year before, facing total destruction the NAC is forced to pull the troops out of the area. All are ordered North to the barricades, but the Nadiar don't stop. They march past them and start to spread into North America, but then they simply stop marching. A massive army of undead just stood there for weeks without moving. Many believe they just wanted to show their power. They were promised a small corner of land and instead earned themselves an entire continent in which they could thrive.

Above ground, the humans that were left behind became shells of their former selves. Forced back into near medieval times as the Nadiar outlawed technology and all of its forms. They banded together in small towns: forced to farm in the barren wastelands to stay alive, fighting off the undead became a daily chore and all of them served a Nadiar Warlord who claimed vast stretches of land. And on the shores of the Yucatan Peninsula, many humans were put to work to construct a massive tower which would become known as The Nuvahl Tower. The Cursed Lands of Ragener are born.


The Year was 2050 A.D.
The Tower of Nuvahl was complete and of the seven Nadiar Lords chose a leader, Talek, The Cursed King of Avorene. In the world of Necromancers. He was second only to the being known as The Lost One, but he is assumed to have died during the fusion of the two worlds. The moment he is named The Cursed King, he enters the tower and seal it form the inside. Within, it is rumored to be a realm of pure beauty. As a being born in the darkest dungeons of Rhungara, it is rumored that Talek would often be known to return to the surface to collect things of beauty and in this world, he was no different. If you wanted a meeting with the Dark King, you would have to present him with an object of great beauty to add to his collection.

Record Three - Kings & Monsters Talekc10

A fellow High Lord wishes a meeting with Talek and presents him with a pet from his personal collection. The last of the Succubi. A woman who would come to be known as Miral, The Crimson Queen. It was thought that they had all been left behind when the worlds fused and Talek was pleased to add the last of them to his collection. However, he did not know that he would fall in love with the creature. In the year, she would conceive a child. Princess Celesta is born, but she would not be seen by the denizens of Avorene for at least 15 years.

The Year was 2065 A.D.
What remained of the NAC believed in the Neonaut's mission to find out all they could about the world. They gave them a few vessels that no longer needed and the Neonauts were off again.

The Neonauts had wandered as far into South America as they dared and when they could stand no more, they set sail off the coast of the Yucatan Peninsula. From a few miles out at see, when a fog has cleared they caught sight of the Dark Tower of Nuvahl.  They gathered as much intel about the structure as they good, but as they attempted to get closer - a colossus scream was heard, the waters around the land began to boil and spread.  The Neonauts quickly fled.

The Captain of the expedition had a theory, they turned South and after half a year, they found the Panama Canal and a few other waterways had opened, allowing sailors to avoid traveling around Avorene (South America). They managed to locate a large shipping vessel that was only slightly damaged. They repaired it, filled it with supplies and named her The Pariah. They added a few smaller vessels to their fleet.  The Neonauts would then spend the next few years charting the Pacific or what the Solatans now called The Sorai Islands.

Around this time, they had radio'd InterCity of all they had discovered and told them where they were going now. So President Duncan had commissioned an airship to be built and a second expedition was formed. The airship was named The Wander and its captain named Yorick d'Coma, began heading East.

In what was once Pittsburgh, he found the mysteriously fortress that themselves HAVEN. It was a collection of radical, religious human beings who saw the magical world as a work of the devil and wanted nothing to do with it. They built an industrialized city and began to burn the around their home to fuel their war machine. This is what started the creation of The Angar Wastelands. Yorick d'Coma tried to speak with them, but when they saw some of his crew were elves. They were attacked and chased away from the region.

The Wander then fled and flew up the coast to Greenland which appeared cold and abandoned. They flew farther East to Iceland and came across a swarm of mindless dragons protecting the land. d'Coma decided against setting down there, so he traveled Southeast towards the United Kingdom.

The Neonauts, led by d'Coma set down on the North end of Scotland and began to wander. All they found was fog. However, with each gust of wind, the explorers swear they could hear whispers. The Naruen had told them in their world this land was called, The Whisperlands. The farther South they went, the more prominent the fog became. It never let up and the Neonauts began to see shadows in the fog. For two months, they wandered and found nothing, nothing but fog, shadows and whispers. They returned to their ship and headed South around Ireland and Great Britain, finally reached the English Channel and were going to cross to France. d'Coma looked back at the fog enveloped island once known as The United Kingdom and he saw a massive figure, the outline of a giant monster the size of a skyscraper, standing on the cliffs. They didn't turn around. When they reached the shores of France, they found the same thing, the entire continent was covered in a mist that would not let up. They began their long journey, flying around all of Europe. They did not see land that wasn't covered in fog until they reached the Straight of Gibraltar and planned on crossing into Africa. And then they wished they would have just turned around and gone home.

Record Three - Kings & Monsters Demort12

The entire continent of Africa was a barren wasteland with regions engulfed in flames, rivers of lava and volcanoes that erupted and covered the land in fire. Despite the common sense not to land, they found a patch of dirt that didn't look like it would catch fire or swallow them whole and they set down. A group of explorers led by d'Coma began to venture South. They came across a few living things: monstrous beasts that could not be described, swarms of sickening insects that managed to bite a few of the explorers. Days later they would die and more insects would hatch from within their corpse. Small impish creatures that did not bring harm, but instead saw to annoying and pestering the explorers to no end. The only intelligent creatures they came across were the ones they managed to avoid. The Neonauts saw all they needed to see. The Naruen called it Demortus. It was a continent on the other side of the world that they didn't concern themselves with. It was said to be the first home of the Descendkin. The children of their Gods, The Ehlderkin. But a war tore the continent apart.

Traveling East they would have a little more luck.  Finding parts of The Middle East from Egypt to Iran with settlements and an ancient kingdom of the Morte and beings known as The Daemonie slowly starting to rebuild their society.  They claimed to be at war with Demortus an the Naruen verified as much, but still suggested they leave them alone.  So the Wander continued East.  Around the same time The Pariah had crossed into The Pacific.
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